
LIGHTS OUT
LIGHTS OUT
LIGHTS OUT
Illustration • Game Design
Illustration • Game Design
Illustration • Game Design
Game overview
Lights Out is a social deduction card game inspired by Mafia and GTA, combining illustration, storytelling, gameplay, and packaging design into an immersive experience centered on suspense, deception, and strategy.
game overview
Lights Out is a social deduction card game inspired by the party game Mafia, the video game GTA, and tension-driven gameplay. The project combines illustration, storytelling, gameplay systems, and packaging design into one immersive visual experience, using cinematic visuals and distinct character design to create a world built around suspense, deception, and strategy.
Lights Out is a social deduction card game inspired by Mafia and GTA, combining illustration, storytelling, gameplay, and packaging design into an immersive experience centered on suspense, deception, and strategy.




LIGHTS OUT
Social Deduction Card Game




LIGHTS OUT
Social Deduction Card Game






inspiration
I wanted Lights Out to feel tense, unpredictable, and immersive, inspired by games like Mafia and Among Us where players constantly question who they can trust. Visually, the project takes inspiration from GTA and crime-based storytelling, using cinematic lighting, strong character design, and dramatic details to create a suspenseful atmosphere. I focused on making each role visually distinct while balancing gameplay clarity with immersive storytelling.
inspiration
Lights Out was created to capture the tension and uncertainty of social deduction games like Mafia and Among Us. Inspired by crime stories and mystery themes, I used cinematic visuals, unique character designs, and dramatic details to build a suspenseful atmosphere while keeping the gameplay easy to follow.




DRAG TO MOVE









































the process
The process started with quick sketches to explore character roles, silhouettes, and tone. Early drawings focused on making each role visually distinct and easy to recognize. These sketches were then refined to develop clearer details, stronger compositions, and a consistent visual system. Layout studies helped balance information and readability, ensuring the final cards support both gameplay and atmosphere.
the process
The process started with quick sketches to explore character roles, silhouettes, and tone. Early drawings focused on making each role visually distinct and easy to recognize. These sketches were then refined to develop clearer details, stronger compositions, and a consistent visual system. Layout studies helped balance information and readability, ensuring the final cards support both gameplay and atmosphere.

Instructions
Designed to simplify gameplay and enhance immersion, the Lights Out instruction booklet combines clear rules, role descriptions, and visual storytelling into a cohesive guide that helps players quickly understand the game while reinforcing its crime-inspired world and identity.














Click to open
Instruction Booklet
Instruction booklet is only available in the desktop version of this project.
Instruction Booklet
Instruction booklet is only available in the desktop version of this project.





















get in touch
Currently seeking internships, freelance opportunities, and creative collaborations. Whether you have a project in mind or simply want to connect, I'd love to hear from you!
Contact Me

get in touch
Currently seeking internships, freelance opportunities, and creative collaborations. Whether you have a project in mind or simply want to connect, I'd love to hear from you!
Contact Me

get in touch
Currently seeking internships, freelance opportunities, and creative collaborations. Whether you have a project in mind or simply want to connect, I'd love to hear from you!